Originally Posted by clavis


True it has to be tempting to play evil, but the same goes for good. If everyone is simply choosing the good path then there won't be feed back for all aspects of the evil path. If everyone is focused simply on rewards, and ease of path. Then the longer ones won't get feedback. Evil is often times not rewarded by other evil people. It is in games a reward to break out of the normal path, to go 'crazy' and do things differently. To try and be that slimey, sleezeball noone wants, and stick it to the face of good. or to be that murder hobo, or delussional physchopath, or whatever. That in and of itself can be rewarding. Not having to worry about the moral issues, simply (though I admit sadly) being evil for the sake of evil. With just your and mine conversation it's givin a brief peak in somethings that can be added to the game. Then further discussed, on how to go about it. Rewards and immedaite gratifications are self evident in my opinion. Larian should already know this, yet what are different ways of going about it in adding more things. maybe a created stronghold for the pc, or letting them take over for Min, or letting them use the grove as a BoA and tying the grove into the camp function, or the goblin base into the camp function, etc. having a hero show up, and running into the players etc. Something besides immediate reward on quest completion. Which is why I tend to play the devils advocate.


Very well, then let us look at it this way: The game already allows you to be a murder hobo. It's a viable route, if it fits your character's motivation then by all means kill everyone.
The game also allows you to side with the gobblins, great if your character has the motivations you listed previously.

But then what about ..the selfish self-serving evil type? The game doesn't quite offer you an alternative here, since the best way to go about it is still to side with Halsin or at the very least kill Minthara - things that a 'good' character will also have to do. So what distinguishes your evil char from your good one?

Is there any dialogue that lets your character tell everyone that 'i only did it because it was the fastest way to accomplish my goal'. I think you get something like that with Shadowheart at the camp party, but she DOESN'T EVEN BELIEVE YOU when you say it, so...idk.