I think it's pretty obvious human with normal features came up as the result of taking the mode of all choices. A lot of players will have at least one human, but it's very unlikely that a player is going to make every single sex/race/etc combination. Just on skin tone, BECAUSE there are so many different choices, the likelihood that a player will pick any one "unusual" skin tone is fairly low.
And yeah, obviously was a joke and it didn't bother me at all.

I started off trying to remake one of my D&D characters. I think appearances-wise, it worked out. Mechanics-wise, I'll have to wait for feats and more Cleric domains and play again. And I do plan on playing it again with another character, or several. Thanks for all the options.

BTW for people out there, body adjustments (especially height or limb length) often cause clipping and animation issues, and the stretching that clothes does over these bodies with uncertain proportions makes it look like metal is made out of rubber and lowers the overall quality.