The more I browse the more I realize the crux of the most GLARING issues people seem to have isn't with the creativity Larion is expressing with stuff like more advanced enemies but the magic item density, drastic changes to as written cantrips and spells, and too much free damage from surfaces. I kind of want to pose a solution to all of these (Especially surfaces and cantrips honestly as it feels like the most "Divinity" problem as opposed to 5e problem) but it is getting pretty early over here.

I'll look at it with fresh perspective when I wake up and literally sleep on it for now.