I agree to a point - making some fun encounters & occasional use of barrels etc is actually great.

I do think the surface part of the game needs some work - largely due to the fact that cantrips are supposed to be relatively weak spells. I guess the balance comes with how quickly mages will run out of spells ...

Someone commented on how it differs a lot from how d&d combat plays out and I concur with that.

This game is going to be epic - a bit of fine tuning & a couple of rule changes/closer adaption to D& D and Larian will have a fantastic game - constructive criticism & feedback is what we need