Feedback
Greeting travelers! I would like to leave my feedback after one whole playthrough.
My current stats: BG2: hard to tell (2 full playthroughs at age 12), DOS2: about 250 hours (2 full playthroughs), BG3: 28h 1 full playthrough.
Overall: I love it! It needs some tweaks here and there but I believe its heading in a good direction. Can't wait for another play after some major iteration.
Tutorial: Need some polishing, I saw that people completely unfamiliar with d&d mechanic are lost a little bit. Like - why my range attack has 95% chance to hit, but my spell is only 50%. The dice system needs to be explained a little bit better.
Story/Evil playthrough:
- Joining goblins make no sense to me - we were introduced that we have some deadly tadpole in our brains and we need to get rid of it - or it will end us. But Goblins do not offer any solution to our problem.
-Rest. Due to the fact that everyone at my camp tells me that I need to find a solution as soon as possible, I decided to not rest as much as I would like. It seems that I missed a few interesting conversations at my camp - simply because I was avoiding to go to sleep.
Gameplay:
- Everyone already talks about surface effects - yup, it would be better reduced.
- Not sure if this is just EA thing, but the amount of scrolls are too high.
- Dice rolls - it seems that the community would like to add our bonuses to rolls, like in the d&d tabletop - the current system seems good to me - everything is in the tooltip, but d&d version could works too - I'm just not sure if new players would be a little overwhelmed with it.
-Dialogs - we know that this is already in progress so lets see what Larian will give us.
Small feedback but its just a first iteration. I will definitely play a whole next round after some updates.