I agree with OP. I absolutely loved all those effects in DoS 1 and 2. But in D&D, it needs to be toned down. If a person wants to make a field of fire, drink a haste potion (which is oddly in abundance...but that's another matter), drop grease then cast any fire cantrip or spell into it. Spells, especially cantrips, should not have the ability to provide a surface hazard on its own. I'm just waiting for when they let us go into some snowy mountains and start catching snow on fire lol