Originally Posted by IAmPageicus
I think the game benefits in every way if they stick closer to 5e. Lets make it like 5e THEN see what needs to change. Instead of making a hybrid and telling us the full 5e wouldnt have worked. I honestly believe most things would be for the better if they did it the way 5e has been doing it. IT was already a simplified system that would have translated easily to this medium. We kind of all hoped that is what was happening. But this is very far removed from DND I belive Divinity and Baldur Gate should use the same engine BUT BE COMPLETELY different experiences.

Divinity should be about high fantasy multi attack battles using the elements to bend the battlefield. Baldurs Gate should be a structured game that utilizes Combat battles, Social encounters, and exploration activities to show a breathing world driven by the characters and the multiple players controlling them.

Make both series great by standing them further apart. Stop trying to make DIvinity dnd now that you have dnd. Start making Baldurs Gate better by cutting off your other child. There are already plenty of 5e players ready to play BG3 5e. We are just waiting for you to do it. Then you implement a playtested Game Master mode and let our dreams come true.



Totally agree. I mean there is already a DoS I and DoS II. BG should be a different game.