not sure if random encounters are the perfect solution but I do feel that fast travel and long rest in camp are currently too easily available...i mean you can just after every fight go back to camp, rest up and get full health and all spell slots back...what's the difference between a warlock and a mage then? why wouldn't a figher use his action surge and second wind not in every fight then? then thy could just turn these into 'once a fight' abilities instead of "once a day"

these once a day abilities should be used when they matter most, not just at will in each situation as it is too easy to get them back with a quick rest in camp.

I would be ok with some random encounter that might happen when travelling back to camp or taking a short rest.
it should not always be a fight, could be a wandering merchant, perhaps going on a hunt for food or gathering other resources to build your camp,





Last edited by Charod; 15/10/20 04:39 PM.