4. Do not help the Dazed Women in the pod in another room.
Wait there is a way to help her? I only know that you can either leave her in the pod or turn her into a mind flayer. How do you free her?
4. Meet Karlach, take out her assassination contract on the cultist. Ambush them and report back to her.
Is that an evil option tho? Considering that the people hunting her lie to you and only want her for her soul (i don't quite remember what the reason was, but it was certainly not a holy mission as they claimed).
I'd say the evil/dick route is knowing that the cultists lied but still deciding to kill her.
Wait, Minthara should know where the grove is, are you telling me that not one goblin when that party found the grove so we could help out at the gate was not sent back to report to Minthara? I guess it could happen that way but seems like poor writing.
Well you kill everyone in that gobling scouting party, no? Hence why Minthara has not heard back from them.
Now, one issue i have is that if you go into some building in the grove, the one located near the tadpole dying man encounter, you'll see some goblins and a poisoned druid(i think he's a druid). You can kill them, but if you don't, what happens to them? Do they find the grove and report back? Or does the wolf statue kill them? Idk.
7. Ignored Nettie, the only option seems to be to ask for healing.
She will poison you(if you fail a skill check or agree to her 'cure'). Here you can either kill her to get the antidote or intimidate her. That's some options for an evil char.