I have about 30 hours in this game and one thing I have noticed is not the rolling. Elevation is godly. I'll admit, way to powerful for the enemy and player. With the amount of ranged attacks/archers in the game currently, it feels like they are just too OP. But they are not the issue.



Highground + debuffs Hex + misty step and my warlock just pumps. 98% hit where a natural 1 is the only thing that misses. Same thing goes for any ranged attack. If you don't want to cheese bombs etc. Highground is the next option. If I could have a party of 4 warlocks with misty step and hex.... this game would be a joke.

With it being EA I do think they need to look at bonuses. Every encounter you're always put at a disadvantage via elevation and numbers. If you're not quick on taking the high ground, the battles feel very very difficult. I am going to do a real wright up with my thoughts but this is probably why a lot of you are seeing low numbers. You might roll a 15 but with all the negatives going against you, the rolls seem very very very low.

Last edited by Mezbarrena; 15/10/20 06:30 PM. Reason: mispelling