Originally Posted by Merry Mayhem
Originally Posted by Renaire
Wait there is a way to help her? I only know that you can either leave her in the pod or turn her into a mind flayer. How do you free her?


I did not even try, which is why I listed it as an evil action, someone is trapped so I just ignored them. More roleplaying evil.

Originally Posted by Renaire
Is that an evil option tho? Considering that the people hunting her lie to you and only want her for her soul (i don't quite remember what the reason was, but it was certainly not a holy mission as they claimed).
I'd say the evil/dick route is knowing that the cultists lied but still deciding to kill her.


Should have been more clear, I did not even try to talk to them, attacked them from ambush. Yes, I know they may be evil but I don't really care about that, was hired to kill them, does not matter what alinement they are, they are just targets to me.

Originally Posted by Renaire
Well you kill everyone in that gobling scouting party, no? Hence why Minthara has not heard back from them.
Now, one issue i have is that if you go into some building in the grove, the one located near the tadpole dying man encounter, you'll see some goblins and a poisoned druid(i think he's a druid). You can kill them, but if you don't, what happens to them? Do they find the grove and report back? Or does the wolf statue kill them? Idk.


I mean before I got there, the goblin find the Grove and they don't sent anyone back to report, right away, before they attack the gate? Seems chaotic stupid to me.






Goblins are stupid, very stupid for the most part, and very blood thirsty, narrow focus. Their tactics in general are ambush, charge until their prey is dead, or their number advantage goes away, then they run. They seen prey, the adventurers, then more prey those behind the wall. In short their bloodlust got the better of them, and then suddenly your behind them. Cutting off their chance to escape because their boxed in. Walls on three sides, only escape is through yet more enemies.

Then you have a conversation inside the grove, hinting that they feel for the most part as if they are unstoppable! So yes they are stupid, now someone/thing is making them feel unkillable, you have a race who is fundementally dumb, thinking they are unkillable so why would they run?

Last edited by clavis; 15/10/20 06:41 PM.