So I've been thinking about Baldur Gate 3 and starting to realize that Larian has a tough road to travel, due in a good part to my expectations.
Since this is D&D that I've been playing since chainmail, I have come to the game expecting it to behave in certain ways.
Since they are marketing it as D&D, that's what I want.
I want a game that is as true to the tabletop experience as possible.
Not everyone wants exactly what I want but Larian added these expectations of many people when they decided to make Baldur’s Gate 3.
If you use a franchise you should expect the fans of that franchise to be upset if you vary too much from the franchise.
Yes, all mediums are different and you have to adapt to what you are using to tell your version of a franchise but there is adapting and then there is making so many changes that you wonder why they are bothering to use the franchise at all and not just doing their own thing.
Video game medium has a lot to bring to D&D. You don't get lifelike, realistic avatar and environnment in D&D. You don't get the voices and sounds effects. You don't get the automated MJ IA and the same storytelling. You don't get as many dialogues from PNJ, probably. Yes, you lose a lot of thing, buts you get a lot of things in return. Try to see the benefits, and how to get the most out of these benefits to make its an incredible experiences. This way it might be easier to accept why its different.