Originally Posted by grysqrl
Originally Posted by Aurgelmir
Originally Posted by andreasrylander
Heck, even cantrips have surface effects automatically, which almost makes them better than level 1 spells.

Not sure I agree there. Firebolt has had it's damage reduced by quite a lot from it's 5e version. Ray of Frost is supposed to slow down enemies, and that's exactly what it does with the frozen ground.

Honestly I think both of those cantrips have become worse, not better, in BG3. Why? Well ray of frost now requires a save to see if you fall or not, so it's not a consistent enemy slower. Firebolt is no longer a consistent damage dealer.
I don't mind though, I like that they have some utility, I just don't see them as overpowered in any regard.


For me, it's not about power - you can balance things around power; it's trivial for Larian to tweak a damage die.

I care about the lack of control. As a wizard, if I want a simple attack that doesn't create a surface (which is quite common if I have allies around the target), I don't have any options. If I want to subtly create a surface without attacking the person standing there, I don't have any options; I guess I have grease, but there hasn't been a fight I've used that in where it hasn't gone up in flames before a round passed.


That is another good point. It really can be annoying that grease doesn't last more than 1 round.

Often I would rather have the slippery barrier between my unarmored mage and the enemy but this makes it more of a liability to use since its always top priority for the AI to set it on fire.


As a free action, can I regret my life choices