Then don't call your game BG 3 and give tons of interviews where you talk about how much you and your staff love how the games brought D&D rules to the computer.

BG and BG 2 made compromises when bringing the rules to the computer, when those spells or mechanics were limited by the systems utilized, especially the switch to RTwP. I understand why Wish can't work in a computer game. I also understand changes that a computer could do, but make sense not to incorporate in the video game world, like why spending 10 minutes Ritually Casting is unreasonable even though a computer is perfectly capable of doing so.

Larian changes aren't that. They have completely thrown out the balance of 5e. And with it, shock and awe, the game is terribly unbalanced. That's also why one or two changes aren't going to suffice. The easier solution, is to stick as close as you can to the rules and mechanics that have been playtested now for over half a decade, making changes as needed to account for having a digital DM rather than a human. That Larian thinks they know better is pretty arrogant.

Last edited by Isaac Springsong; 15/10/20 09:19 PM.