Originally Posted by Tuco
A whole lot.
For instance if DOS 2 in anything to go by, you could expect the AI to be significantly faster at deciding moves by the end of the development.


That's great news because I'd certainly like to see those moves resolved faster.
Using D:OS2 as the example, was performance smoothed out a lot as well that you can recall?


I don't want to fall to bits 'cos of excess existential thought.