It might be a good idea before the game's released to make it so that if you play the evil route, you can't be placed inside the Goblin Camp loading back into the world after you take your long rest from attacking the Druid's Grove.

[SPOILERS BELOW]

What with the whole "you're supposed to be dead, go to Moonrise Towers to commune with the Absolute, and do not return to the Goblin Camp." BAM, suddenly in the middle of a town that wants to kill me because I needed to sell some stuff before calling the night.