Originally Posted by SeaOfKittens
Hard disagree. Every one of my playthroughs has been massively different because of the random dice rolls on the skill checks and it is amazing. Much prefer this to the DOS II system where it was a hard pass fail.

The problem is that the differences are based on random rolls and not on character you're playing.
Although i see and understand your point. One cannot control everything and sometimes you just have to embrace the chaos. 2020 taught us well on that.
Yet i tend to use games to hide from reality to some degree, so i guess it'd be great to have separate game mode, in which game performs stat check instead of dice roll.

And to be clear:
D&D is a tabletop system. GM is essential for D&D. CRPG cannot achieve same freedom of actions and variability of outcomes as tabletop D&D session.
You can roll dice all you want, but this won't make the game an analogue of tabletop D&D session.

Last edited by Drake Duckson; 16/10/20 09:08 AM.