Originally Posted by Gonnar
Eh, no?
If you push an enemy into a pit you can't go to, too bad. That's the downside for instakilling it.


I 100% agree. You you push a character off a cliff hundreds of feet high, that you wouldn't be able to climb down in a tabletop game(as a DM I wouldn't let players do this), then you shouldn't in this game either. Sure it's frustrating on loosing out on the loot and I completely get that, but it's about balance(swings and roundabouts).

Me personally, I wouldn't even mind if this happened in a quest, which then meant I couldn't end/resolve it how I had 'hoped'. If this does happen I think it would be cool if the game can factor this into account and 'close' the quest and make note in the journal as to what happened'.


Love and sausages xx