Originally Posted by Gaidax
Originally Posted by fishworshipper
Your character, and your entire party, can be cured of their tadpoles twenty minutes into the game (not counting the speed runners, there). How?

Tadpoles are shown to consistently, willingly, and quickly exit corpses. You start with scrolls of Revivify, and later can free a necromancer, allowing a short- and long- term availability for resurrection. You could just die, wait for the tadpole to leave, and be revived, which is a much safer plan than working with a Devil or letting a hag rip out your eye.


EDIT: Of course, this doesn’t work quite as well for Gale, but five out of six isn’t bad.


I think you mix game mechanic with RP. Need to be careful with that one matey, may cause hallucinations and delusions of grandeur.

We're given a way to raise our dead party members as a courtesy - a game mechanic, so the game will be playable and you won't run out of companions in 5 hours or just flat out be dead yourself. Thus the Scrolls of Revivify and the Skellie bro.

Resurrections are not some common thing, as you may know. The big plan of "lulz let's just die and get rezzed" is not feasible in RP sense, you don't really have scrolls that raise dead to perfect life out the wazoo and you don't have high level clerics just skulking around in wilderness either. Gale makes that point sufficiently clear.


Might as well talk about how savescumming is a plot hole - wtf I can turn back time at will.

The scrolls of Revivify, sure, I'll buy are just a player convenience. The skellie bro, no. An entire character, with fully animated cutscenes, is not just a gameplay convenience. He, and by extension his services, exist.