Originally Posted by Isaac Springsong
Originally Posted by Lady Avyna
*snip*

if they were to add difficulty setting like DOS has, it might be better for new players and for those that are having a hard time.


Larian has already stated multiple times that they are using the equivalent of a 'Hard' difficulty for EA to test which content may be easier or harder than intended. Full release will have difficulty settings, though they haven't said what that means (BG style where it changes certain rules, or DoS style).



I didn't see them state that but if the combat is somewhat set on hard difficulty I can understand some enemies being harder to fight. My issue as some others have stated is the chances to miss a hit. For example even using the environment around you, you can still miss. If you have the high ground and use a boulder to hit your enemy, it tells you that you have 88% chance to hit the enemy and when you do, it tell you that you missed. When it's the enemies turn, they knock you down from the high ground and take half the life of everyone. To me it seems the game is giving the bad guys the advantage.