Originally Posted by Tylm
Some ideas for highest difficulties :

- No tp (or limited to waypoints).
- No scroll, some infrequent potions and food.
- Anti-save scumming system (fix rolls).
- Weight penalties (no barrelomancy)
- Limited Rest (short and long)
- Jumping/disengagment, pushing and hiding use an action and no a bonus action.
- Ennemies are looking for u when u "hit-and-hide".
- Different classes required for multiplayer.
- Stronger ennemies but XP gain unchanged.
- Random character (with a "reroll button", and changing skin available) -> not sure about that (spamming reroll, and i love the "theorycrafting" part of character creation^^)

So ? oops


Not fond of the anti save scumming. Imagine if you let Astarion bite you and he kills you . Heyy, game over. That would be very frustrating. Plus, each players already has the liberty to play without reloading for rolls if he so desires.

Why not for everything else. The most interesting options, are , imo , Limited rest and less food and potions, as it forces the player to be very careful and plan ahead.


If it's what it's takes to save the world, then the world doesn't deserves to be saved - Geralt