I think some don't quite understand that consequences might not be immediate and dramatic. And also that not every time you open your mouth earth should part and lava should burst forth immediately or one rest away from that moment.

Some choices may indeed not matter much at all and frankly it makes sense, after all you're not some divine entity that decides every mortal's fate by a few different words. I mean like making Crusher kiss your feet by natural persuasion, unless you do it with illithid powers there is no real consequence at all to that whether you make him smooch your boots or not.

Many choices, however may have far reaching consequences that are not apparent, whether unlocking a questline or alternative solution that you need to find to exploit or simply being a lead on what's coming in Act 2/3. It can be both directly or indirectly regarding characters you talk to or compounding baggage with your companions and squiddie.

All in all - there are also limits too, this is going to be a very big game with a huge amount of conversations, ways to approach problems, characters you may or may not encounter or who may or may not survive. I'm sure they will do heroic efforts to offer as much meaningful results to your actions, but at some point have to accept that it's not going to be absolute 100% everything affecting everything in a meaningfully considerable way.