I'm all for adding different animations. A heavily armored character could probably take a hit and suffer no damage. A lightly armored character with high Dexterity might be more likely to dodge. A character with a shield is most likely to block the attack.
However, "Miss" just means the attack wasn't effective. It's not necessarily a miss as in it didn't land.
Last edited by Fisher; 17/10/20 02:57 AM.