I had that yesterday when I went to see if the guys at the goblin camp were still my friends after an earlier altercation. They weren't. With something like 20 participants the rounds were extremely time-consuming, and though I made good progress, after nearly half an hour, a couple of rounds of all my characters missing (as 75% or less seems to be pretty much "guaranteed miss") saw a rather annoying end to it. My approach in other games would've been to draw small groups away and deal with them that way, but it seems either impossible or impractical to do that with BG3. But not being from a D&D background I have no idea if that's intentional.


J'aime le fromage.