Originally Posted by mr_planescapist
Consecutive enemy turns should be all merged into 1 turn. There fixed!


You would only gain something from that if the calculations they make are the same for each enemy in the same turn. Once they are individual for each character you gain nothing because they would still have to do it. And on top of that you would add further complexity because the AI has to decide in which order to move the enemies or maybe even to move one enemy then another then spend an action with the first enemy and so on.