Originally Posted by 1varangian
Originally Posted by Sharp
I suspect part of the reason they made the change to monster HP is because they wanted to implement surfaces. If you have a lower HP enemy, surfaces are much more effective as they are not mitigated by AC.


Change one thing in a well tested and balanced system, then you have to change something else, then you have to change two more things... chain reaction.

The game would benefit greatly from drastically reduced surface use. Concentration spells are nerfed to oblivion when you have to wade through seas of fire everywhere.


I think claiming 5e is a well tested and balanced system is a bit of a tall order.

They revised, changed and modified it many times already. Heck there is a new book coming up with even more changes and you most certainly have pretty big issues in 5e as is, let's not pretend it is some sort of perfection there - far from it.