Originally Posted by Labayu
This is the best suggestion I've seen to solve the problem:

Originally Posted by 0Muttley0
If you roll under 10 - Complete miss
If you roll over base but under dex - they dodge out of way
If you roll over base/dex but under armour - glancing blow(no damage)
If you roll over base/dex/armour but under shield - they block it away with shield
If you roll over total AC thats a hit(with damage)
Make animations based on this.


+1 from me too. Excellent idea, but still misses spell effects like that cleric lvl 1 shield spell that adds to AC. Since I imagine magic is like shield over your body and armor I would put magic effects between dodging (dex save) and armor/shield AC.