Originally Posted by mr_planescapist
Consecutive enemy turns should be all merged into 1 turn. There fixed!

This shouldn't always happen, but we should have the option to skip consecutive enemy turns by pressing space or something. I just fought the whole goblin camp where I positioned my characters on the upper levels so almost none of the goblins could actually attack me. Yet I still had to watch each of the 20+ goblins run in some random direction and then do nothing, sometimes even using their Action Surges to do an additional nothing. Then I'd attack. Then repeat. It took over an hour...

But, consecutive enemy turns should not be automatically skipped. This would make it way too confusing for the majority of the (smaller, with more important enemies) fights.