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- During the game, they should have a predefined list of things to say, like in BG1/2.
-> The trigger to those sentences could be, i.e when you click on a portrait, or every 10 real time minutes. They could have things to say related to their personnalities "I like the smell of flowers" or "I hate this sunny sky".
-> They could also have things to say when they hit or kill an ennemies or when they are hit or killed. "HahahA see you in hell" "Take this ! "


There's been a thread on this specifically. And I agree, (more of) this would be great. Of course, like others say, within reason - enough to make a character seem alive/express its personality, but not often enough for it to become annoying. Not repeating ad nauseum (so maybe have timers or the like).