Was that a problem to you in the old BG ?
The characters have a pretty good variety of dialogs for different situations. I'm not really sure how and when it was triggered but even with their short background and/or side quests, the companions were very important and everyone remember them.
As you said, I probably don't have the same experience than you Tzelanit because except two or three times all arround the map exploration, they just don't open their mouths... But of course I cross the map more than once...
They definitely shouldn't only react once when you reach a specific point. Their reactions should look way more natural to make them memorable. They won't look like real characters without talking.
But yes, it has to be well done...
Last edited by Maximuuus; 17/10/20 05:40 PM.