Originally Posted by Tuco
Complaints about the overall pacing of a battle are a thing that can have its merits, according to what your point of content exactly is.
Complaints that "the AI takes too long to think its moves" on the other hand are completely pointless.

It should go without saying that it's a work in progress and they'll do their best to make it better. It's like interrupting someone who's trying to cook your dinner complaining that his stew needs more time on the stove.


This is not pointless at all. If the AI is so slow but they still put it like it is in their EA, it means they wanted to have the feedback from players. And most of us think there is a big problem with combat at the moment, especially encounters with lots of participants. It's something which needs to be addressed before release.

We need the combat to be at least as smooth and engaging as DOS 2.

Last edited by Nyanko; 17/10/20 06:33 PM.