I have to say that there have been a lot of coherent and well thought out comments in this thread. I really appreciate them.

Originally Posted by Orbax

Oh yeah, if this is about censorship or kid gloves or child-proofing the game then there is no question - this is a mature game with explicit content. Full stop. The main question is: are there certain things that are low effort, high impact, that could lower the age floor for being able to passively consume, if not play, it? The history of games has shown it to be possible, effective, not barring them from being blockbuster successes, and something that has demand. The feasibility of it will be contingent on things like them making design decisions to have storyline dialog and responses done whilst in [explicit situation]. Or, if they hear feedback early, do they decide to separate the two - making it so the disabling of one doesn't disable the other and allows them granular control of two things they are offering: 1. Sex & Violence 2. Story. If they divorce the two it gives them more control, anyway, and might allow them the benefit of extending a different experience than the one they have chosen to offer as their preferred curated experience.


Originally Posted by Saryle

Yeah, it's low effort, I'm just personally not sure if it will have high impact. But if you and some others think it will then yeah, why not have that toggle, it will not hurt anyone.


I quoted these two comments because I think that the idea of "whitewashing the gore" completely ignores the adult concepts in this game....I mean there is NO way that the idea of having a parasite/tadpole in one's brain is less adult than any amount of blood or nudity, and I've seen NONE of the comments on "add a child safe mode" that address this serious point.