Originally Posted by LookingforBG

Well yeah, the game is currently structured around the turn-based environment that Larian basically decided from the start they were going to do.


Correction. It is structured around the mechanics of D&D 5th edition which WotC wants them to use.

https://www.twitch.tv/videos/763351879

See 29:24 for the start of RtwP discussion.

• 30:03: "There's much more tactical depth that we are able to put in there, that we wouldn't have been able to do in real-time-with-pause. Which, ends up, if you want to have that tactial depth [in Real-Time-with-Pause], being pausing continuously."
• 30:30: "Actions, bonus actions, movement, manipulation of your actions, manipulation of your bonus actions, getting an extra action - all these things are lost when you make it real time."