Originally Posted by Stabbey
I think this is in part one of the dominoes which fell as a result of surfaces and AoE's everywhere, and really, really easy advantage from Height and backstabbing making hits a lot easier. All that stuff in the game made it easier to kill enemies, so they tossed in higher HP to compensate for increased damage, instead of reducing the extra sources of damage.


Make the enemies using this stuff against the player too. However, making enemies able to soak dozens of arbalests/longbows shots that should be enough to kill an bear in a well placed shot(critical) and was able to do that on older editions is just silly.

Turn based = ok. There are a lot of amazing TB games. Dark Sun : Shattered Sands and Wake of the Ravager, Knights of the Chalice and Temple of Elemental Evil.

Turn based + large scale battles + ULTRA ridiculous hp bloat where spiders can have 138 hp and goblins 50 hp + slow animations = not ok. The game becomes tedious and instead of cool spells and weapons feeling cool, they fell worthless.