Originally Posted by 1varangian
Originally Posted by Eugerome
I don't think the HP bloating is that bad in this game, considering the generally lower AC.

I think it is a viable approach to the encounters that makes classes that attack the AC a bit more reliable.

And the classes that don't attack AC.... can just suck?


didn't see that in his post. Each class should viable, and reliable. But why have classes that rely on AC to defend against, or get their attack through. When currently all the other options are far more reliable, and prevelant through the game. Currently in it's state their is almost 0 zeros to run a fighter, or any class that is melee heavy. Why because your wizards can do more damage, and stay back then a fighter. They do it through surface effects, plus initial hit, the same goes with rogues. Clerics are always viable so its smarter to run 2 clerics in the game in it's current state to keep everyone healed up from the surface areas, and the occasional melee combatant.

So your just telling melee heavy, AC dependant classes your useless go sit on the bench, and think of your life choses.

Last edited by clavis; 17/10/20 08:18 PM.