Unless there are plans to add a lot of content to this section it would be helpful if we could bypass it after the first play through and go straight to the crash site.

Especially in an EA release where the focus is testing and rolling new toons to replay the early chapters. It's becoming a real time sink, even if spacing through dialog and cutscenes, and I'm already feeling burnt by it after the first week.

There isn't any significant branching in this area. Only one conversation of consequence that changes based on char class/background/attributes (the brain surgery convo) and no exploration since the prologue is entirely linear. I'm happy to replay it a dozen times if there's enough content added for that to make sense, but otherwise let us skip.

This is a good QoL feature for the final release as well. Skipping the Irenicus prologue was like the first weidu Mod I downloaded for BG2. The prologue isn't nearly as long in BG3, but still fatigue inducing after the first few runs. In BG1 you could skip Candelkeep pretty easily just by speaking to Gorion and advancing to the Sarevok cutscene immediately. BG3 should use a similar approach.

I really love the prologue, but after the third or fourth run, it's tedius and I just want to advance to the material plane.

This would help I think for the early level cap at 4 too, if you could just head to the beach and start there with zero XP if desired. The only story item of note in the prologue is the onyx stone, which could just be added to the starting inventory.