Originally Posted by Noraver
Originally Posted by clavis

if we use it so can they. normally we are also outnumbered, at times significantly. could be this is a way to keep your melee characters from dying so quickly to sudden bumrush of enemies.
just food for thought, and discussion.


I would have no issues with this, though.
Right now I don't really find myself needing to put a ton of thought into positioning. A lot of stuff can be brute-forced, though at least with Flanking Advantage being a thing, your casters would have more of a reason to cast a wider variety of spells.
On Shadowheart for example, I don't cast anything but her Healing spells a lot of the time, but this could put more use into other spells like Shield of Faith, etc.


At times I find myself needing to think about positioning, but I don't use alot of the other methods, the swiss, or cheddar ones (I leave it to others). The bigger fights is where this limitation turns ugly, and I find I have to worry about positioning. Not just do to fact of all the surface effects raining down, mostly do to this, but also the sheer number of enemies. If 3 hit with arrows, and six hit with surface effects all my ac isn't really important. Currently if they jump in on my fighter they are doing less damage with the backstab (not 100% on this) then what they would if they had straight advantage on the 3 that were flanking me. I'm not one for pulling numbers out of my arse, but I'm not going to. 3 people with advantage is far better then 1 perhaps with advantage and 2 without.