Originally Posted by mahe4
Originally Posted by Tuco
Originally Posted by kanisatha
Using oil barrels and the like to get through a big fight is plain cheese and should not be the game's expectation for how a player would deal with that encounter.

I hope so, because I plainly refuse to use that type of strategy.
Not just because it's immersion-breaking crap, but because I find exceedingly tedious to use that kind of meticulous accumulation of stuff to "set up the battle".

Entire different argument for proper environmental elements that can be exploited to turn the tide of a battle (i.e. the hanging marble block above these bandit's heads at the beginning).
I love that shit and I'd like to see more of it later in the game.
I love even more than using it is not without consequences (i.e. If you make it fall you'll alert all the henchmen roaming on the lower floor), which makes for an interesting trade-off of benefits and compromises.

my post was supposed to be sarcastic. i hope that came through.

I did take it literally. If you were being sarcastic, then I join in your sarcasm. smile

And I also agree with you here, @Tuco.
Originally Posted by Gaidax
Originally Posted by kanisatha
Using oil barrels and the like to get through a big fight is plain cheese and should not be the game's expectation for how a player would deal with that encounter. Fighting anything more than 8 enemies in a battle is a tedious and boring chore.


I think barrels of explosives/oil/wine are ok when they are intended part of the encounter/environment. Problem arises when you can just collect all the bajillion of them all over the map and then do barrelmancy up the wazoo everywhere.

I really think they should weight much more so you can relocate them in the encounter area with STR character, but can't carry them in bags at all. Yes it might allow to still drag barrels across the map to other area, but at that point it's probably too much effort that is not worth it, as opposed to just yeeting a barrel out of your inventory.

I agree with this.