Originally Posted by TonyStank
Originally Posted by Orbax


In multiplayer you do actually hear the main character voices when you speak to other players, its pretty nice.



They had this mechanic in Divinity as well, where after certain story hooks had unfolded, you would be prompted to talk to one another. Those lines were voiced as well, as were certain interactions and reactions in the open world... so yeah, same as in BG3 now, I guess, which I still think is a damn shame. I really hope they end up voicing the entire dialogue system, I'd personally be more than happy to sacrifice a bit of content to have it fully voiced


This is Commander Shepard, and this is my favorite comment in the thread smile


What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?