Has anyone been able to justify the chance to hit on a 2H weapon versus 2 attempts at only slightly weaker weapons that both can be dipped into things? I love the 2H but thats a fast turn even if you do hit and the average damage per round is higher with dual wielding regardless of the two weapon fighting feat.
What is the problem you are solving? Does your proposed change solve the problem? Is your change feasible? What else will be affected by your change? Will your change impact revenue? Does your change align with the goals and strategies of the organizations (Larian, WotC)?
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