There should simply be a way to speed up the AI and have them take their turns faster. If we cannot interrupt them (which we currently cannot) then there's no reason not to allow a speed up option. As it is, the camera in large areas, makes it impossible to even know what just happened since the camera won't follow the attack, necessitating the combat log which is just annoying on top of it all.

+1 Speed up AI aspect of combat.