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- If you really want to use surfaces adapt them to DnD systems, you can e.g. make a constituion check every turn to determine whether you take damage and after success you are not burning/poisend etc. anymore. If there is only a 30% chance of a high constitution character to take damage you needn't to bloat anything


Running through a small patch of fire in leather boots shouldn't do any damage much less kill you. I feel like the surfaces are a bit too lethal right now. I don't know if we need checks but they need to be made more forgiving somehow.