Originally Posted by Syrek
As an avid DOS player I have no problem with surfaces and kinda know how to play around them but sometimes the differences in outcomes from D&D5e to BG3 are staggering.

I mean, a goblin can try to throw an alchemical fire flask at me, roll a CRITICAL MISS and it still will set the ground around me on fire and make me take like 6 damage + 2 when I try to step out of the flame patch.

Any decent DM would make the flask pop open and pour on the goblin, slip out of his hand and land in the bushes or something to that extent on a critical miss.

In BG3 it still deals full damage. And that's what I have a problem with.

This and the fact that *arrows* explode in pools and fire and acid. Arrows should not pack enough substance to make an AoE unless they are super expensive magical arrows. And I'd still rather see those kind of effects come from spells or flasks rather than arrows.

And the AoE throwables never miss their mark. They could sometimes be off a meter or two.