Sorry for joining in late but I was thinking about rolls in conversation. Thanks for the tip about hovering over the choices to see the bonuses. However, it would be nice to see the roll separately from the bonus. I.e. I need a 10, I rolled a 9 but have a bonus of 3 for a total of 12. Success.
Thing is, and I admit I do not know very much about D&D rules, just seeing my bonuses tells me nothing about what I have to beat. I just had a situation where one choice had a bonus of 3 and the target was 7. The other choice had a bonus of 1 but a target of 14. I have no idea how it calculated the 7 or the 14. And there's no way to back out of a choice.
In D&D, do you ever know what you have to roll before you make the choice?
Well typically the dungeon master decides the difficulty of things so its completely normal to not know what you need to beat until you have rolled, that said i wouldnt mind seeing the dc before, but then that would also dictate what you do instead of asking what your character would do, kind of diluting the roleplay experience, either way id personally be ok with though
theres a system in the book that kinda lays out difficulty 1-5 trivial, 6-10 easy, 11-15 medium, 16-19 hard, 20+ impossible, something like that dont know the exact ratings but as you grow stronger and your bonus increases each one gets progressively easier to hit, its pretty common for mid game level characters to roll over a 20 in a zone they are good at