Thanks for that SwordSaintSilver. That's sort of the way Disco Elysium does it. Shows you what you're aiming for and gives you an idea of how difficult it will be. It might also be nice to know whether you might get a second roll/chance.

I think what bothers me is that there are times when I fail an attempt and I can't try something else, other than attack or leave. It becomes too tempting to reload a save. Sort of destroys the RPG aspect.