All I can say is that if you go into this game as a fan of BG1&2 you will be sorely disappointed. The game has taken many steps in the wrong direction and it's for a reason I don't see discussed very often. D&D, at it's core, is attempting to create a simulation that is as close to reality as possible. In pen and paper we have no choice but to interact directly with the mechanics but video games offer so many alternatives and ways to avoid doing this in order to increase the efficacy of the simulation. BG3 makes no attempt at this in similar ways to DivOS. Mechanics are broadcast and shoved into your face constantly. The game breaks the 4th wall shamelessly. Older games did what they could to hide the artificial nature of the simulation but Larian doesn't seem to think this is worth doing despite how easy it is and how many people are already complaining about things such as dice rolls. I'm not sure if anyone would disagree with me when I say that immersion is king in RPGs and this game is constantly fighting to pull you out of immersion and remind you that it's just variables, logic gates and thresholds and that has made it a very poor experience for me overall.

Last edited by Argonaut; 18/10/20 05:00 PM.

I am here to discuss a video game. Please do not try to rope me into anything other than that. Thank you.