Larian Banner: Baldur's Gate Patch 9
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Joined: Oct 2020
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Joined: Oct 2020
Like I said, I'm loving the game so much right now.

But to the point of my post...
Currently, when we click on Hex to cast it, a secondary box pops up for us to choose which ability modifier the enemy will be hexed with. It would be supremely useful if Larian could assign each ability modifier hex within that secondary box to its own number.

For example, my Eldritch Blast is in slot 1. So I press "1" on my keyboard and it initiates the cast, then I click on the enemy to fire it off.

So, the way it could work for hex is, if you assign the Hex spell to slot 4, pressing "4" on the keyboard (currently) only brings up the secondary box. But if you assign all the ability modifier hex choices inside the secondary box to a number on the keyboard (for example if the Constitution hex spell was set to 3), then you could potentially hit "4" to bring up the secondary box, then press 3 to initiate the cast, then click on the target you want to hex which fires it off. This way, you wouldn't have to do as much pesky clicking in order to reapply hexes to new targets when your old hexed targets die.

Hopefully that makes sense.

Last edited by Shokkunin; 18/10/20 09:26 PM.
Joined: Aug 2016
Location: Vanadiel
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Joined: Aug 2016
Location: Vanadiel
The issue i had with Hex is that you can't stack different ability modifier on 1 target.
The 2nd Hex will overwrite the first regarless and only the warlock that casted it can benefit from the additionnal damage.
I played warlock with Wyll in the party, that bothered me because it messed up a bit my teamwork


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