I would certainly like longer discussion titles and more use of the topic/particulars within the titles.
I'll look into the titles: I'm not sure it's configurable, but they are curiously short considering the database schema allows up to 255 characters. No hashtags though please, Twitter is very ugly and our forum already needs a bit of a facelift!
I think they are looking for clean metadata with limited free text capture so its easier to search and manage. However, the application at hand can't manage it so it would be superfluous data at the moment.
A poll thread with votes for topics like:
- Combat too slow
- Combat too hard
- Combat is just fine
- Compaions too mean
- Companions too...
Could help so people can see the topics raised and might help guide people to start threads outside of what is covered in the poll thread. Relevant threads get subjects added to the poll.
As a DM, its something I used to do with players for campaign checks about several dozen checkpoints. The advice I give other DMs is to not ask for feedback because players are too in the world, they dont look at it like a set of mechanics they are interacting with. They'll just say "Yeah its good, Im liking it" You ask things like
- Does the world feel welcoming
- Do NPCs have personality
- Does the world feel safe, safe with dangerous part, or just dangerous all the time
- Do you feel you could go do anything you wanted
- Too much combat, too little? Or its fine but theyre too hard or combat is too confusing.
- Do you like the balance between combat and social/rp
- Would you rather be spending more time on quests and exploring or combat.
Stuff like that that helps address the balance issues in how people are spending their time as well as their perception of how the world perceives and treats them. It isn't a lot of things, but theyre good discussion points and there arent TOO many levers for a DM to pull - its the art of what combos make people have fun.
Dont know if you have a poll thread capability
