I actually went the other way. I was terrified to long rest because there is almost literally a time bomb in your head. I thought the game had a time system built in to it and if I rested too much I'd die outright. I would go as far as I possibly could, working through many smaller fights on just cantrips alone. Once I discovered that food heals you better than a cleric I started scumming that and went almost entirely without resting at all. I got through the entire goblin fort, cleared all the bosses in there, the spider fight, etc and I have only done 2 long rests. Cantrips were/are my best friends. After reading the forums it seems due to my obsession with 'not' resting I'm missing out on some story elements with the NPCs.

I think this all needs to be more clearly represented.