Comparing the two games at the level of narrative makes me wonder, if Larian is too dead set on making players feel nostalgia, that they'll end up recycling way too many pieces of the plotlines found in the earlier installments. My biggest disappointment was the pivotal moral choice of chapter 1 in BG3(evil being just plain stupid/suicidal). And now that I think of it, its basically a repetition of the first pivotal moral choice you're given in BG2. I mean, in BG2 you're also given a choice between siding with a faction at war with your captors and foolishly siding with your captors parasitic minions.

Last edited by IdPreferNotTo; 19/10/20 01:01 AM.

The promise of being led to death is reason enough to follow.